After nearly three years, I am really happy to announce the release of The Path of Veins a visual novel I wrote/score/designed/coded. It is releasing on Steam early access on October 11.
The game features a fully scored, unique soundtrack for every scene and an evolving game ambience/soundscape. The currently playable version is approximately one-third of the intended final game and takes approximately 1-2 hours, depending on choices and play style. The game uses a manual save system. Because the focus is on narrative there are no “achievements” or other distractions. Interface during gameplay is kept to a bare minimum to enhance immersion.